4/5/2023 0 Comments Hellpoint switch review![]() The graphics are slightly better as the jagged lines aren’t as noticeable on the 6.2-inch screen. I would go so far as to say that it was unplayable, going from a smooth frame rate to practically slow motion and then back to an acceptable frame rate so often that I turned the game off, never to play it again. Unsurprisingly, performance only gets worse in handheld. However, those games had amazing mechanics and level design behind them that made the poor frame rate more bearable than in a bang average game like Hellpoint. I know some may think that Bloodborne, Dark Souls, and Demon’s Souls were the same, and you’d be correct in saying that. It was slightly bearable in the first area, but once I moved past this, it became so bad that I gave up on the game entirely too many deaths were caused by choppy frame rates. When I fought the first boss, the frame rate dropped so low that it would cause me to lose my bearings and be damaged by one of its deadly attacks. While I’m not Digital Foundry and can’t give you exact figures, it was unacceptable. Once combat began, the frame rate would take massive hits. Some games can get away with the odd drop here or there, but in a Souls-Like, a genre that prides itself on tough-as-nails action with perfect timing needed, any drops instantly ruin the experience. Mostly exploring narrow corridors, the frame rate was consistent however, once I moved into the more open areas, the frame rate took quite a hit. The first few minutes were a positive sign. I thought very little of these as it is almost to be expected on an already underpowered four-year-old piece of hardware at least the frame rate may be improved as a result. As the intro cutscene played, I noticed some jagged lines that are all too common in Nintendo Switch ports. Naturally, I was quite curious about how Cradle Games were going to tackle this Souls-Like on the much less powerful Nintendo Switch. While he had issues with level design, bland enemies, and exploitable bosses, the biggest issue was the performance. When we reviewed the original release of Hellpoint on PS4, Xbox One, and PC, it was an underwhelming experience filled with issues that ultimately led to my colleague, Will, not completing the game.
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